drm/i915: Set the map-and-fenceable flag for preallocated objects
authorChris Wilson <[email protected]>
Fri, 20 Nov 2015 14:16:39 +0000 (14:16 +0000)
committerDaniel Vetter <[email protected]>
Thu, 17 Dec 2015 15:59:24 +0000 (16:59 +0100)
commitd0710abbcd88b1ff17760e97d74a673e67b49ea1
tree437df51effdaec0b9f164f045c5de5b3c043e2f7
parent71a199bacb398ee54eeac001699257dda083a455
drm/i915: Set the map-and-fenceable flag for preallocated objects

As we mark the preallocated objects as bound, we should also flag them
correctly as being map-and-fenceable (if appropriate!) so that later
users do not get confused and try and rebind the pinned vma in order to
get a map-and-fenceable binding.

Signed-off-by: Chris Wilson <[email protected]>
Cc: "Goel, Akash" <[email protected]>
Cc: Daniel Vetter <[email protected]>
Cc: Jesse Barnes <[email protected]>
Cc: [email protected]
Link: http://patchwork.freedesktop.org/patch/msgid/[email protected]
Reviewed-by: Jesse Barnes <[email protected]>
Signed-off-by: Daniel Vetter <[email protected]>
drivers/gpu/drm/i915/i915_drv.h
drivers/gpu/drm/i915/i915_gem.c
drivers/gpu/drm/i915/i915_gem_gtt.c
drivers/gpu/drm/i915/i915_gem_stolen.c