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debugobjects: correct the usage of fixup call results
author
Du, Changbin
<
[email protected]
>
Fri, 20 May 2016 00:09:23 +0000
(17:09 -0700)
committer
Linus Torvalds
<
[email protected]
>
Fri, 20 May 2016 02:12:14 +0000
(19:12 -0700)
If debug_object_fixup() return non-zero when problem has been fixed.
But the code got it backwards, it taks 0 as fixup successfully. So fix
it.
Signed-off-by: Du, Changbin <
[email protected]
>
Cc: Jonathan Corbet <
[email protected]
>
Cc: Josh Triplett <
[email protected]
>
Cc: Steven Rostedt <
[email protected]
>
Cc: Thomas Gleixner <
[email protected]
>
Cc: Tejun Heo <
[email protected]
>
Cc: Christian Borntraeger <
[email protected]
>
Signed-off-by: Andrew Morton <
[email protected]
>
Signed-off-by: Linus Torvalds <
[email protected]
>
lib/debugobjects.c
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diff --git
a/lib/debugobjects.c
b/lib/debugobjects.c
index a9cee165cf2502143e54b6106e2951989f11b819..2f07c8c697b8ce5a0b672256f13d53ea21e475a6 100644
(file)
--- a/
lib/debugobjects.c
+++ b/
lib/debugobjects.c
@@
-415,7
+415,7
@@
int debug_object_activate(void *addr, struct debug_obj_descr *descr)
state = obj->state;
raw_spin_unlock_irqrestore(&db->lock, flags);
ret = debug_object_fixup(descr->fixup_activate, addr, state);
- return ret ?
-EINVAL : 0
;
+ return ret ?
0 : -EINVAL
;
case ODEBUG_STATE_DESTROYED:
debug_print_object(obj, "activate");