NFSv4: nfs4_stateid_is_current should return 'true' for an invalid stateid
authorTrond Myklebust <[email protected]>
Wed, 5 Mar 2014 13:44:23 +0000 (08:44 -0500)
committerTrond Myklebust <[email protected]>
Wed, 5 Mar 2014 16:55:06 +0000 (11:55 -0500)
When nfs4_set_rw_stateid() can fails by returning EIO to indicate that
the stateid is completely invalid, then it makes no sense to have it
trigger a retry of the READ or WRITE operation. Instead, we should just
have it fall through and attempt a recovery.

This fixes an infinite loop in which the client keeps replaying the same
bad stateid back to the server.

Reported-by: Andy Adamson <[email protected]>
Link: http://lkml.kernel.org/r/[email protected]
Cc: [email protected] # 3.10+
Signed-off-by: Trond Myklebust <[email protected]>
fs/nfs/nfs4proc.c

index 44e088dc357c04a8a3f52c272f393bdc86ef6148..4ae8141452c941bea3b82244546224d2cf15ff5c 100644 (file)
@@ -4011,8 +4011,9 @@ static bool nfs4_stateid_is_current(nfs4_stateid *stateid,
 {
        nfs4_stateid current_stateid;
 
-       if (nfs4_set_rw_stateid(&current_stateid, ctx, l_ctx, fmode))
-               return false;
+       /* If the current stateid represents a lost lock, then exit */
+       if (nfs4_set_rw_stateid(&current_stateid, ctx, l_ctx, fmode) == -EIO)
+               return true;
        return nfs4_stateid_match(stateid, &current_stateid);
 }