switch (old_state) {
case NVME_CTRL_NEW:
case NVME_CTRL_RESETTING:
+ case NVME_CTRL_RECONNECTING:
changed = true;
/* FALLTHRU */
default:
case NVME_CTRL_RESETTING:
switch (old_state) {
case NVME_CTRL_NEW:
+ case NVME_CTRL_LIVE:
+ case NVME_CTRL_RECONNECTING:
+ changed = true;
+ /* FALLTHRU */
+ default:
+ break;
+ }
+ break;
+ case NVME_CTRL_RECONNECTING:
+ switch (old_state) {
case NVME_CTRL_LIVE:
changed = true;
/* FALLTHRU */
switch (old_state) {
case NVME_CTRL_LIVE:
case NVME_CTRL_RESETTING:
+ case NVME_CTRL_RECONNECTING:
changed = true;
/* FALLTHRU */
default:
NVME_CTRL_NEW,
NVME_CTRL_LIVE,
NVME_CTRL_RESETTING,
+ NVME_CTRL_RECONNECTING,
NVME_CTRL_DELETING,
NVME_CTRL_DEAD,
};