extern void fpstate_cache_init(void);
extern int fpstate_alloc(struct fpu *fpu);
+extern int fpu__copy(struct task_struct *dst, struct task_struct *src);
static inline void fpstate_free(struct fpu *fpu)
{
}
EXPORT_SYMBOL_GPL(fpstate_alloc);
+int fpu__copy(struct task_struct *dst, struct task_struct *src)
+{
+ dst->thread.fpu.counter = 0;
+ dst->thread.fpu.has_fpu = 0;
+ dst->thread.fpu.state = NULL;
+
+ task_disable_lazy_fpu_restore(dst);
+
+ if (tsk_used_math(src)) {
+ int err = fpstate_alloc(&dst->thread.fpu);
+
+ if (err)
+ return err;
+ fpu_copy(dst, src);
+ }
+ return 0;
+}
+
/*
* Allocate the backing store for the current task's FPU registers
* and initialize the registers themselves as well.
{
*dst = *src;
- dst->thread.fpu.counter = 0;
- dst->thread.fpu.has_fpu = 0;
- dst->thread.fpu.state = NULL;
- task_disable_lazy_fpu_restore(dst);
- if (tsk_used_math(src)) {
- int err = fpstate_alloc(&dst->thread.fpu);
- if (err)
- return err;
- fpu_copy(dst, src);
- }
- return 0;
+ return fpu__copy(dst, src);
}
void arch_release_task_struct(struct task_struct *tsk)