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drm/i915: Allow large objects to be tiled on gen2/3
author
Chris Wilson
<
[email protected]
>
Fri, 3 Feb 2017 11:46:00 +0000
(11:46 +0000)
committer
Chris Wilson
<
[email protected]
>
Fri, 3 Feb 2017 15:55:48 +0000
(15:55 +0000)
We now have partial VMA support to break large objects into fence sized
regions and no longer have to restrict tiling to small objects on gen2/3
Signed-off-by: Chris Wilson <
[email protected]
>
Cc: Tvrtko Ursulin <
[email protected]
>
Cc: Joonas Lahtinen <
[email protected]
>
Link:
http://patchwork.freedesktop.org/patch/msgid/
[email protected]
Reviewed-by: Joonas Lahtinen <
[email protected]
>
drivers/gpu/drm/i915/i915_gem_tiling.c
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diff --git
a/drivers/gpu/drm/i915/i915_gem_tiling.c
b/drivers/gpu/drm/i915/i915_gem_tiling.c
index 152bed2dcb11a879c5a685074be34954acadfbca..8b2b507bdf7ef3c43f17b602a241509066c68429 100644
(file)
--- a/
drivers/gpu/drm/i915/i915_gem_tiling.c
+++ b/
drivers/gpu/drm/i915/i915_gem_tiling.c
@@
-160,14
+160,6
@@
i915_tiling_ok(struct drm_i915_gem_object *obj,
if (!is_power_of_2(stride))
return false;
-
- if (IS_GEN3(i915)) {
- if (obj->base.size > I830_FENCE_MAX_SIZE_VAL << 20)
- return false;
- } else {
- if (obj->base.size > I830_FENCE_MAX_SIZE_VAL << 19)
- return false;
- }
}
if (IS_GEN2(i915) ||