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perf tools: handle spaces in file names obtained from /proc/pid/maps
author
Marcin Ślusarz
<
[email protected]
>
Tue, 19 Jan 2016 19:03:03 +0000
(20:03 +0100)
committer
Arnaldo Carvalho de Melo
<
[email protected]
>
Fri, 5 Feb 2016 12:39:56 +0000
(09:39 -0300)
Steam frequently puts game binaries in folders with spaces.
Note: "(deleted)" markers are now treated as part of the file name.
Signed-off-by: Marcin Ślusarz <
[email protected]
>
Acked-by: Namhyung Kim <
[email protected]
>
Fixes: 6064803313ba ("perf tools: Use sscanf for parsing /proc/pid/maps")
Link:
http://lkml.kernel.org/r/20160119190303.GA17579@marcin-Inspiron-7720
Signed-off-by: Arnaldo Carvalho de Melo <
[email protected]
>
tools/perf/util/event.c
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diff --git
a/tools/perf/util/event.c
b/tools/perf/util/event.c
index 85155e91b61ba9b70feaf867b109270df498b9b8..7bad5c3fa7b7175862f5e3bdf38ffca0e1b14ee1 100644
(file)
--- a/
tools/perf/util/event.c
+++ b/
tools/perf/util/event.c
@@
-282,7
+282,7
@@
int perf_event__synthesize_mmap_events(struct perf_tool *tool,
strcpy(execname, "");
/* 00400000-0040c000 r-xp 00000000 fd:01 41038 /bin/cat */
- n = sscanf(bf, "%"PRIx64"-%"PRIx64" %s %"PRIx64" %x:%x %u %
s
\n",
+ n = sscanf(bf, "%"PRIx64"-%"PRIx64" %s %"PRIx64" %x:%x %u %
[^\n]
\n",
&event->mmap2.start, &event->mmap2.len, prot,
&event->mmap2.pgoff, &event->mmap2.maj,
&event->mmap2.min,