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gma500: psbfb_create(): move depth initialization out of loop
author
Kirill A. Shutemov
<
[email protected]
>
Thu, 8 Mar 2012 16:02:36 +0000
(16:02 +0000)
committer
Dave Airlie
<
[email protected]
>
Sat, 10 Mar 2012 13:05:50 +0000
(13:05 +0000)
Signed-off-by: Kirill A. Shutemov <
[email protected]
>
Signed-off-by: Alan Cox <
[email protected]
>
Signed-off-by: Dave Airlie <
[email protected]
>
drivers/gpu/drm/gma500/framebuffer.c
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diff --git
a/drivers/gpu/drm/gma500/framebuffer.c
b/drivers/gpu/drm/gma500/framebuffer.c
index 110fcad4c1245772c838db3315cf6dc06b8e7075..b4710dc8d27f10447c6f7374faabb4464c2535b1 100644
(file)
--- a/
drivers/gpu/drm/gma500/framebuffer.c
+++ b/
drivers/gpu/drm/gma500/framebuffer.c
@@
-391,6
+391,7
@@
static int psbfb_create(struct psb_fbdev *fbdev,
mode_cmd.width = sizes->surface_width;
mode_cmd.height = sizes->surface_height;
bpp = sizes->surface_bpp;
+ depth = sizes->surface_depth;
/* No 24bit packed */
if (bpp == 24)
@@
-403,7
+404,6
@@
static int psbfb_create(struct psb_fbdev *fbdev,
* is ok with some fonts
*/
mode_cmd.pitches[0] = ALIGN(mode_cmd.width * ((bpp + 7) / 8), 4096 >> pitch_lines);
- depth = sizes->surface_depth;
size = mode_cmd.pitches[0] * mode_cmd.height;
size = ALIGN(size, PAGE_SIZE);