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x86, UV: Fix macros for accessing large node numbers
author
Jack Steiner
<
[email protected]
>
Mon, 27 Jul 2009 14:38:08 +0000
(09:38 -0500)
committer
Ingo Molnar
<
[email protected]
>
Tue, 4 Aug 2009 14:19:14 +0000
(16:19 +0200)
The UV chipset automatically supplies the upper bits on nodes
being referenced by MMR accesses. These bit can be deleted from
the hub addressing macros.
Signed-off-by: Jack Steiner <
[email protected]
>
LKML-Reference: <
20090727143808
[email protected]
>
Signed-off-by: Ingo Molnar <
[email protected]
>
arch/x86/include/asm/uv/uv_hub.h
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diff --git
a/arch/x86/include/asm/uv/uv_hub.h
b/arch/x86/include/asm/uv/uv_hub.h
index a6dde059e02e554b2c696cf915b53c96b5738b7e..77a68505419a5e3a8c7a0c2a7ae6f43b34f32541 100644
(file)
--- a/
arch/x86/include/asm/uv/uv_hub.h
+++ b/
arch/x86/include/asm/uv/uv_hub.h
@@
-175,7
+175,7
@@
DECLARE_PER_CPU(struct uv_hub_info_s, __uv_hub_info);
#define UV_GLOBAL_MMR32_PNODE_BITS(p) ((p) << (UV_GLOBAL_MMR32_PNODE_SHIFT))
#define UV_GLOBAL_MMR64_PNODE_BITS(p) \
- ((
unsigned long)(UV_PNODE_TO_GNODE
(p)) << UV_GLOBAL_MMR64_PNODE_SHIFT)
+ ((
(unsigned long)
(p)) << UV_GLOBAL_MMR64_PNODE_SHIFT)
#define UV_APIC_PNODE_SHIFT 6