else if (gen >= 4)
len = 4;
else
- len = 6;
+ len = 3;
batch = reloc_gpu(eb, vma, len);
if (IS_ERR(batch))
*batch++ = MI_STORE_DWORD_IMM | MI_MEM_VIRTUAL;
*batch++ = addr;
*batch++ = target_offset;
-
- /* And again for good measure (blb/pnv) */
- *batch++ = MI_STORE_DWORD_IMM | MI_MEM_VIRTUAL;
- *batch++ = addr;
- *batch++ = target_offset;
}
goto out;
static int
gen2_render_ring_flush(struct i915_request *rq, u32 mode)
{
+ unsigned int num_store_dw;
u32 cmd, *cs;
cmd = MI_FLUSH;
-
+ num_store_dw = 0;
if (mode & EMIT_INVALIDATE)
cmd |= MI_READ_FLUSH;
+ if (mode & EMIT_FLUSH)
+ num_store_dw = 4;
- cs = intel_ring_begin(rq, 2);
+ cs = intel_ring_begin(rq, 2 + 3 * num_store_dw);
if (IS_ERR(cs))
return PTR_ERR(cs);
*cs++ = cmd;
- *cs++ = MI_NOOP;
+ while (num_store_dw--) {
+ *cs++ = MI_STORE_DWORD_IMM | MI_MEM_VIRTUAL;
+ *cs++ = i915_scratch_offset(rq->i915);
+ *cs++ = 0;
+ }
+ *cs++ = MI_FLUSH | MI_NO_WRITE_FLUSH;
+
intel_ring_advance(rq, cs);
return 0;