The scratch regs are sequential so there's no need to keep
them in an array, we can just return the index of the first
free register + the base register. Also change the array
of bools for keeping track of the free regs to a bitfield.
Reviewed-by: Christian König <[email protected]>
Signed-off-by: Nils Wallménius <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
struct amdgpu_scratch {
unsigned num_reg;
uint32_t reg_base;
- bool free[32];
- uint32_t reg[32];
+ uint32_t free_mask;
};
/*
{
int i;
- for (i = 0; i < adev->gfx.scratch.num_reg; i++) {
- if (adev->gfx.scratch.free[i]) {
- adev->gfx.scratch.free[i] = false;
- *reg = adev->gfx.scratch.reg[i];
- return 0;
- }
+ i = ffs(adev->gfx.scratch.free_mask);
+ if (i != 0 && i <= adev->gfx.scratch.num_reg) {
+ i--;
+ adev->gfx.scratch.free_mask &= ~(1u << i);
+ *reg = adev->gfx.scratch.reg_base + i;
+ return 0;
}
return -EINVAL;
}
*/
void amdgpu_gfx_scratch_free(struct amdgpu_device *adev, uint32_t reg)
{
- int i;
-
- for (i = 0; i < adev->gfx.scratch.num_reg; i++) {
- if (adev->gfx.scratch.reg[i] == reg) {
- adev->gfx.scratch.free[i] = true;
- return;
- }
- }
+ adev->gfx.scratch.free_mask |= 1u << (reg - adev->gfx.scratch.reg_base);
}
/**
static void gfx_v6_0_scratch_init(struct amdgpu_device *adev)
{
- int i;
-
adev->gfx.scratch.num_reg = 7;
adev->gfx.scratch.reg_base = mmSCRATCH_REG0;
- for (i = 0; i < adev->gfx.scratch.num_reg; i++) {
- adev->gfx.scratch.free[i] = true;
- adev->gfx.scratch.reg[i] = adev->gfx.scratch.reg_base + i;
- }
+ adev->gfx.scratch.free_mask = (1u << adev->gfx.scratch.num_reg) - 1;
}
static int gfx_v6_0_ring_test_ring(struct amdgpu_ring *ring)
*/
static void gfx_v7_0_scratch_init(struct amdgpu_device *adev)
{
- int i;
-
adev->gfx.scratch.num_reg = 7;
adev->gfx.scratch.reg_base = mmSCRATCH_REG0;
- for (i = 0; i < adev->gfx.scratch.num_reg; i++) {
- adev->gfx.scratch.free[i] = true;
- adev->gfx.scratch.reg[i] = adev->gfx.scratch.reg_base + i;
- }
+ adev->gfx.scratch.free_mask = (1u << adev->gfx.scratch.num_reg) - 1;
}
/**
static void gfx_v8_0_scratch_init(struct amdgpu_device *adev)
{
- int i;
-
adev->gfx.scratch.num_reg = 7;
adev->gfx.scratch.reg_base = mmSCRATCH_REG0;
- for (i = 0; i < adev->gfx.scratch.num_reg; i++) {
- adev->gfx.scratch.free[i] = true;
- adev->gfx.scratch.reg[i] = adev->gfx.scratch.reg_base + i;
- }
+ adev->gfx.scratch.free_mask = (1u << adev->gfx.scratch.num_reg) - 1;
}
static int gfx_v8_0_ring_test_ring(struct amdgpu_ring *ring)