if (parent != tmp) { /* parent == gparent->rb_left */
if (tmp && rb_is_red(tmp)) {
/*
- * Case 1 - color flips
+ * Case 1 - node's uncle is red (color flips).
*
* G g
* / \ / \
tmp = parent->rb_right;
if (node == tmp) {
/*
- * Case 2 - left rotate at parent
+ * Case 2 - node's uncle is black and node is
+ * the parent's right child (left rotate at parent).
*
* G G
* / \ / \
}
/*
- * Case 3 - right rotate at gparent
+ * Case 3 - node's uncle is black and node is
+ * the parent's left child (right rotate at gparent).
*
* G P
* / \ / \