if (core_dc->current_state->res_ctx.pipe_ctx[i].stream_res.audio != NULL)
num_audio++;
}
- if (num_audio == 1 && pp_smu != NULL && pp_smu->set_pme_wa_enable != NULL)
- /*this is the first audio. apply the PME w/a in order to wake AZ from D3*/
- pp_smu->set_pme_wa_enable(&pp_smu->pp_smu);
pipe_ctx->stream_res.audio->funcs->az_enable(pipe_ctx->stream_res.audio);
+ if (num_audio == 1 && pp_smu != NULL && pp_smu->set_pme_wa_enable != NULL)
+ /*this is the first audio. apply the PME w/a in order to wake AZ from D3*/
+ pp_smu->set_pme_wa_enable(&pp_smu->pp_smu);
/* un-mute audio */
/* TODO: audio should be per stream rather than per link */
pipe_ctx->stream_res.stream_enc->funcs->audio_mute_control(