* @edid: EDID to parse
*
* Fill the ELD (EDID-Like Data) buffer for passing to the audio driver. The
- * Conn_Type, HDCP and Port_ID ELD fields are left for the graphics driver to
- * fill in.
+ * HDCP and Port_ID ELD fields are left for the graphics driver to fill in.
*/
void drm_edid_to_eld(struct drm_connector *connector, struct edid *edid)
{
}
eld[DRM_ELD_SAD_COUNT_CONN_TYPE] |= total_sad_count << DRM_ELD_SAD_COUNT_SHIFT;
+ if (connector->connector_type == DRM_MODE_CONNECTOR_DisplayPort ||
+ connector->connector_type == DRM_MODE_CONNECTOR_eDP)
+ eld[DRM_ELD_SAD_COUNT_CONN_TYPE] |= DRM_ELD_CONN_TYPE_DP;
+ else
+ eld[DRM_ELD_SAD_COUNT_CONN_TYPE] |= DRM_ELD_CONN_TYPE_HDMI;
+
eld[DRM_ELD_BASELINE_ELD_LEN] =
DIV_ROUND_UP(drm_eld_calc_baseline_block_size(eld), 4);