* larger. Thus, we try to use large fragments wherever possible.
* Userspace can support this by aligning virtual base address and
* allocation size to the fragment size.
+ *
+ * Starting with Vega10 the fragment size only controls the L1. The L2
+ * is now directly feed with small/huge/giant pages from the walker.
*/
- unsigned max_frag = params->adev->vm_manager.fragment_size;
+ unsigned max_frag;
+
+ if (params->adev->asic_type < CHIP_VEGA10)
+ max_frag = params->adev->vm_manager.fragment_size;
+ else
+ max_frag = 31;
/* system pages are non continuously */
if (params->src || !(flags & AMDGPU_PTE_VALID)) {