The SCROLL_MOVE method has been optimized such that it is significantly faster
than SCROLL_REDRAW. Adjust flags to indicate that blitting is preferred over
rendering.
Signed-off-by: Antonino Daplas <[email protected]>
Signed-off-by: Andrew Morton <[email protected]>
Signed-off-by: Linus Torvalds <[email protected]>
info->fbops->fb_sync = nvidiafb_sync;
info->pixmap.scan_align = 4;
info->flags &= ~FBINFO_HWACCEL_DISABLED;
+ info->flags |= FBINFO_READS_FAST;
NVResetGraphics(info);
} else {
info->fbops->fb_imageblit = cfb_imageblit;
info->fbops->fb_sync = NULL;
info->pixmap.scan_align = 1;
info->flags |= FBINFO_HWACCEL_DISABLED;
+ info->flags &= ~FBINFO_READS_FAST;
}
par->cursor_reset = 1;