mm/slub.c: switch to bitmap_zalloc()
Switch to bitmap_zalloc() to show clearly what we are allocating. Besides
that it returns pointer of bitmap type instead of opaque void *.
Link: http://lkml.kernel.org/r/[email protected]
Signed-off-by: Andy Shevchenko <[email protected]>
Acked-by: Christoph Lameter <[email protected]>
Reviewed-by: Andrew Morton <[email protected]>
Tested-by: David Rientjes <[email protected]>
Cc: Pekka Enberg <[email protected]>
Cc: Joonsoo Kim <[email protected]>
Signed-off-by: Andrew Morton <[email protected]>
Signed-off-by: Linus Torvalds <[email protected]>